Much of the work done by an
involves shifting (by
and
) and copying (by
) of data.
In the implementations shown above, this was done using
loops. It
turns out that many programming environments have specific functions
that are very efficient at copying and moving blocks of data. In the C
programming language, there are the
and
functions. In C++ there is the
and algorithm.
In Java there is the
method.
void resize() { array<T> b(max(1, 2*n)); std::copy(a+0, a+n, b+0); a = b; } void add(int i, T x) { if (n + 1 > a.length) resize(); std::copy_backward(a+i, a+n, a+n); a[i] = x; n++; }
These functions are usually highly optimized and may even use special
machine instructions that can do this copying much faster than we could by
using a
loop. Although using these functions does not asymptotically
decrease the running times, it can still be a worthwhile optimization.
In the C++ implementations here, the use of the native
resulted in speedups of a factor between 2 and 3, depending on the types of
operations performed. Your mileage may vary.
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